/////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// Tencent is pleased to support the open source community by making behaviac available.
//
// Copyright (C) 2015 THL A29 Limited, a Tencent company. All rights reserved.
//
// Licensed under the BSD 3-Clause License (the "License"); you may not use this file except in compliance with
// the License. You may obtain a copy of the License at http://opensource.org/licenses/BSD-3-Clause
//
// Unless required by applicable law or agreed to in writing, software distributed under the License is
// distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and limitations under the License.
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////

#include "behaviac/base/core/thread/wrapper.h"
#include "behaviac/base/core/thread/mutex.h"

namespace behaviac
{
#if BEHAVIAC_COMPILER_MSVC
	void ThreadInt::Init()
	{
		if (!m_inited)
		{
			m_inited = true;
		}
	}

	ThreadInt::ThreadInt()
	{
		//this is a globle, m_inited is 0 anyway
		this->Init();
	}

	ThreadInt::~ThreadInt()
	{
		m_inited = false;
	}

	//void ThreadInt::set(long v)
	//{
	//	behaviac::THREAD_ID_TYPE threadId = behaviac::GetTID();
	//	long* value = m_threadInt.find((long)threadId);
	//	BEHAVIAC_ASSERT(value);
	//	*value = v;
	//}

	long ThreadInt::value() const
	{
		behaviac::THREAD_ID_TYPE threadId = behaviac::GetTID();
		long* v = m_threadInt.find((long)threadId);
		if (v)
		{
			long ret = *v;
			return ret;
		}

		return 0;
	}

	long ThreadInt::operator++()
	{
		this->Init();

		behaviac::THREAD_ID_TYPE threadId = behaviac::GetTID();
		long* value = m_threadInt.find((long)threadId);

		if (value)
		{
			(*value)++;
			//InterlockedIncrement(value);
			return *value;
		}
		else
		{
			behaviac::ScopedLock lock(m_csMemory);
			m_threadInt.add((long)threadId, 1);
			return 1;
		}
	}

	void ThreadInt::operator--()
	{
		this->Init();

		behaviac::THREAD_ID_TYPE threadId = behaviac::GetTID();
		long* value = m_threadInt.find((long)threadId);
		BEHAVIAC_ASSERT(value);
		if (value)
		{
			(*value)--;
		}
		else
		{
			//behaviac::ScopedLock lock(m_csMemory);
			BEHAVIAC_ASSERT(false);
		}
	}
#endif
}
